MSG on GroupDocs Blog | Document Automation Solutions for .NET & Java Developers Recent content in MSG on GroupDocs Blog | Document Automation Solutions for .NET & Java Developers Email Formats Enh......another release of document report generation API version 17.9...
Learn about the TextEncoderStream interface, including its constructor and properties, code examples, specifications, and browser compatibility....View this page on GitHub • Report a problem with this content...
Learn about the SVGAnimatedBoolean interface, including its properties and methods, specifications and browser compatibility....View this page on GitHub • Report a problem with this content...
The HTTP Permissions-Policy header microphone directive controls whether the current document is allowed to use audio input devices....View this page on GitHub • Report a problem with this content...
The HTTP Permissions-Policy header midi directive controls whether the current document is allowed to use the Web MIDI API....View this page on GitHub • Report a problem with this content...
Learn about the HTMLHtmlElement interface, including its properties and methods, specifications and browser compatibility....View this page on GitHub • Report a problem with this content...
Learn about the OfflineAudioCompletionEvent interface, including its constructor, properties, and methods, specifications and browser compatibility....View this page on GitHub • Report a problem with this content...
Learn about the HTMLModElement interface, including its properties, specifications and browser compatibility....View this page on GitHub • Report a problem with this content...
The Real-time Transport Protocol (RTP) is a network protocol which described how to transmit various media (audio, video) from one endpoint to another in a real-time fashion. RTP is suitable for video-streaming application, telephony over IP like Skype and conference technologies....View this page on GitHub • Report a problem with this content...
Continuous media is data where there is a timing relationship between source and destination. The most common examples of continuous media are audio and motion video. Continuous media can be real-time (interactive), where there is a "tight" timing relationship between source and sink, or streaming (playback), where the relationship is less strict....View this page on GitHub • Report a problem with this content...